/*
 *   Thing Game Library
 *   Copyright (C)2005 - 2010 Eduardo Nunes Pereira (eduardonunesp at gmail dot com)
 *
 *   This program/library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 *   This program/library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 *    You should have received a copy of the GNU Lesser General Public
 * License along with this program/library ; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include "resource.hpp"
#include "globals.hpp"

void Resource::incRef()
{
    _ref_count++;
}

void Resource::decRef() 
{
    if(_ref_count == 0) {
        Globals::logger->log("Warning, _ref_count already zero for");
    }

    _ref_count--;


    /*
    if(_ref_count == 0) {
        Globals::resource_manager->release(this);
    }
    */
}
